#pragma once

#include "ScriptCompiler/AST/ASTNode.h"

//a sentence is a statement that does not return a value
//if a sentence do return a value,  it should be treated as a ExpressionSentence
class CSentenceNode : public CASTNode
{
public:
    CSentenceNode(std::weak_ptr<CScriptFileContext> InFile,EASTNodeType InSentenceType)
        : CASTNode(InFile,InSentenceType)
        {}    


};